things from 2015 - need mods

There are two broad sets of things to do each week:

  • activities to do with the running of the course
  • the course readings

This page, and the pages linked to it are concerned with the activities, the things you will need to do each week.

The page which contains details of, questions about and notes for each of the readings in here. The notes for the readings can always be found in the Notes menu which is in the side menu.

The more you use the wiki, the better you'll get at finding stuff. Please feel free to make suggestions on how to improve it!

The wiki is a living document, i.e. we will make changes to it as the course progresses. You can see the changes made in the recent changes menu option (side menu). You can also opt to watch (in the bottom options of each page) a page or pages.

Module 1

Two main agendas in the first three weeks: becoming familiar and comfortable in using the various resources for the course; and beginning to read around some of the key ideas that will help make sense of the field1. The detail for each week can be found by clicking on the link for each week (it's in red). The text with it is a brief summary of what there is to do.


Week 1 NOTE: Text in red is a link. You need to click on it to get the details for the week.
Introduction to the course. Modes of communication in the course and resources for the course: the course wiki, the course blog, Twitter and notebooks. Interrogating the relationship between digital technologies and education. Working digitally. Don't forget the reading and the other materials.

Week 2
Back to the future: a consideration of research and computer use in education from the 1980’s on.

Week 3
A framework for thinking about digital technologies and education.

Module 2

Week 4, week 1 of Module 2
Working towards an educational issue, an overview of digital culture and games.

Week 5, week 2 of Module 2
As part of our exploration of digital culture, this week we are taking an introductory look at games.

Week 6, week 3 of Module 2
Games & learning: introductory ideas

Week 7, week 4 of Module 2
Mapping educational issues

Week 8, week 5 of Module 2
Key players, research agendas and sites.

Week 9, week 6 of Module 2
Planning the professional resource.

Module 3

Week 10, week 1 of Module 3
Digital games and education

Week 11, week 2 of Module 3
Digital games and education: literacy

Week 12, week 3 of Module 3
Digital games and education: serious play

Week 13, week 4 of Module 3
Digital games and education: researching game-based learning