Gary Van Uitregt

Task 2: The resource chosen was Google Apps for Education (GAfE) and was aimed at motivating fellow educational practitioners to ‘reprofessionalise’ (Gee, 2012). This platform was to demonstrate an enhanced digital platform that would address all previous concerns – refer Task 1 - and promote a higher level of learning within this secondary school setting. The platform was also required to support the pedagogical model of the 'Flipped Classroom' concept and the 'Gamification' of learning adopted by the school.
GAfE and its associated tools – Gmail, Drive, Google Docs, YouTube for Schools - supports a rich learning environment, higher order thinking skills, creativity, problem-solving, collaboration and reflection. GAfE has the capacity and flexibility to accommodate the many variations of teaching and learning. Positive links were made between this platform and learning, and this was supported by recent research.
This technology effectively resources the teaching and learning; it reduces the limitations to what students can create as learning artefacts and thus allows them greater scope to demonstrate their growth as a learner. This technology will provide rich learning opportunities and at the same time build on the fascination that the youth of today have with this ‘new media’ and the ‘virtual world’.

Added 19/06/2014 Footnote: ABC 7:30 Report 18/6/2014. Google has been accused of 'Data Mining'. "Cyber privacy consultants are warning that data generated on computers in classrooms across Australia is being used by internet giants like Google to develop profiles for targeted advertising" ABC 7:30 Report.

7131EDN - Master of Education
Task 1: Integration of Topic - Closing the Gap between Digital Culture and Education: Many Considerations for Life-long Learning

There are many considerations and these need to be investigated and taken into account prior to the integration of technology into pedagogical practice aimed at our educational goals. The challenge is how do we adopt digital technology into learning that will provide rich learning opportunities, and at the same time build on the fascination that the youth of today have with the ‘new media’ and the ‘virtual world’? When planning for learning, an educator should have a good prerequisite knowledge of:
• The purpose of education;
• The expectations of them as outlined in various policy documents;
• Their belief system that they have in how students learn;
• The learning outcome the students need to learn;
• A good understanding of various technologies and applications; and,
• The many other possible considerations that may impact on the learning outcome.
This will hopefully prevent ‘ad hoc’ approaches and any undesired results. If education is to be advanced, an integrated approach, which focuses on technology, communication, pedagogy and organizational system is required (Snyder, 2007). Digital technology gives educators opportunities to develop new advanced pedagogical practices and build better learning environments that reflect society at large.