The Centre for Computational Thinking at Carnegie Mellon
The Center for Internet and Society at Stanford Law School is a leader in the study of the law and policy around the Internet and other emerging technologies. Don't let the law focus put you off. The Centre has been at the edge of thinking about the Internet for a long time and is host to many of the important thinkers in the field.
Digital Cultures @ UC Davis a Mellon Research Initiative.
Cyber Hub is a sub section of Interdisciplinary Net. They have six foci:
- Cybercultures
- Digital Arts
- Digital Memories
- Urban Popcultures
- Videogame Cultures and the Future of Interactive Entertainment
- Visions of Humanity in Cyberculture
And as Artificial Intelligence (AI) benefits from large amounts of data and ever-increasing computing power, you will see developments like: authors crowdsourced interactive fiction which is from the Georgia Institute of Technology.
Well worth a browse. You can read cyberculture as a synonym (roughly) for digital culture.
The Pew Research Centre in the US produces a number reports based on large scale sampling. They have produced reports relating to education but some of thier other work is well worth noting.
The Arcade in Melbourne1, is, in their own words:
The Arcade is Australia's first not-for-profit, collaborative workspace created specifically for game developers and creative companies using game methodologies and technologies.